![]() Some of the best post-game content I can recall appears in Metal Gear Solid: Peace Walker, and that stuff wasn’t particularly inspired. Post-game content with “secret” endings aren’t totally uncommon in games, but it is a surprise to see this in a normally truncated game like Middle-Earth: Shadow of War. There’s also a big bonus at the end if you can endure the whole thing - the “True” Ending for Talion the Ranger. You’ll find more than a few reviews bashing this final section of the game - but it’s designed to be completely optional, a bonus for dedicated players looking to stretch their legs and enjoy the gameplay for a bunch more hours. Instead, the game continues on for another long and grueling post-game. Middle-Earth: Shadow of Wardoesn’t end after a customary three act structure.
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